The Worst Decisions Children’s Game Characters Made In The Franchise
In fairness, it’s worth noting that, on paper, Play Pals Corporation didn’t ask for any of this. It’s just a humble child-flattering 1980s capitalist toymaker – no more insidious than you’d expect from a company whose bottom line rests on the wallets of passionate parents. You can almost hear the PR machine spinning in circles, and to be fair, there’s some truth to that. Play Pals Corp. actually had nothing to do with the events of the first film. And from the jump off of 1990s “Child’s Play 2,” it’s clear that society is reeling from the publicity nightmare of having its hot new toy associated with a series of murders.
We totally understand that Play Pals want to preserve their image after the tragic events of “Child’s Play.” But the company’s decision to literally Retaining the actual doll associated with the massacre isn’t just confusing, it’s a world-class bad idea. The film opens with a montage of toymakers reassembling the charred remains of Chucky. Their goal is to prove that the company has not tampered with the product. And, sure enough, their research shows what appears to be a completely normal, unaltered Good Guy doll. Naturally, in what can only be described as “slasher movie logic,” an electrical accident zaps the now-completed headstock (killing the poor engineers in the process). And, just like that, Chucky is back, and this times, it’s absolutely Play Pals Corporation’s fault. Great job, guys.